penrose

program for generating penrose tilings.
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DateCommit messageAuthorFiles+-
2020-11-14 21:00adding libpng to dependency listmpizzzle1+1-0
2020-11-14 20:42unnecessary linesmpizzzle1+0-3
2020-11-14 20:39minor cleanupmpizzzle2+9-63
2020-11-14 20:08correcting random errormpizzzle1+2-2
2020-11-14 20:05successfully writing png image (almost, weird artifact in image)mpizzzle3+54-25
2020-11-14 15:57safety commit. trying to generate images of arbitrary sizempizzzle4+91-7
2020-10-25 16:39updating readme with license infompizzzle1+10-3
2020-10-25 12:50updating scrotmpizzzle1+0-0
2020-10-25 12:34updating scrotmpizzzle1+0-0
2020-10-25 12:30updating scrotmpizzzle1+0-0
2020-10-25 12:22added random colouring, four colour variantmpizzzle2+23-18
2020-10-24 15:47adding copyright noticesmpizzzle5+28-2
2020-10-24 15:35triangle struct -> classmpizzzle1+13-22
2020-10-24 12:45added option for line widthmpizzzle1+6-6
2020-10-23 20:41futher trimming line countmpizzzle2+11-21
2020-10-23 20:08simplifying vector calculationsmpizzzle1+4-4
2020-10-23 19:58updating scrot2mpizzzle2+1-1
2020-10-23 19:51updating readme stylempizzzle1+2-2
2020-10-23 19:51updating readme stylempizzzle1+2-2
2020-10-23 19:50updating scrot2mpizzzle3+3-1
2020-10-23 19:46code for generating p3 tilings completempizzzle3+35-34
2020-10-23 17:05minor cleanup (trying to reduce line-count)mpizzzle1+26-34
2020-10-23 00:10correcting colorsmpizzzle1+2-2
2020-10-23 00:08cleanupmpizzzle1+37-78
2020-10-22 23:37added todo note for later. will do p3 tilings firstmpizzzle2+5-2
2020-10-22 22:37removing redundant vertex buffersmpizzzle1+4-32
2020-10-22 22:19updating scrotmpizzzle2+1-1
2020-10-22 22:18updating scrotmpizzzle2+2-2
2020-10-22 22:08shading complete (do I need 3 VBOs?)mpizzzle2+54-26
2020-10-22 21:21shading t124 triangles, need to shade t123 and lines in parallelmpizzzle2+44-14
2020-10-22 19:48penrose p2 outline completempizzzle2+14-5
2020-10-22 18:35safety commitmpizzzle2+26-25
2020-10-21 21:00updating readmempizzzle1+6-3
2020-10-21 20:57updating readmempizzzle1+4-4
2020-10-21 20:52class -> struct for nowmpizzzle1+1-2
2020-10-21 20:50minor cleanupmpizzzle1+7-11
2020-10-21 20:24adding uniform to fragment shader for colouringmpizzzle2+10-13
2020-10-21 19:30correcting misaligned trianglesmpizzzle2+3-4
2020-10-21 19:13work in progress (triangles aren't quite aligning)mpizzzle3+7-13
2020-10-21 18:42t124 done, ony last t123 split to gompizzzle2+15-16
2020-10-21 01:04correcting linkmpizzzle1+1-1
2020-10-21 01:01adding licence/ readmempizzzle3+689-0
2020-10-21 00:43cleanup (safety commit)mpizzzle1+34-29
2020-10-20 22:50t123 split works properly (finally), just need to fix t124mpizzzle1+81-32
2020-10-20 11:56breaking out t split functionsmpizzzle1+33-23
2020-10-20 10:32generating initial t124 triangles (need to take dx/ dy rather than assume origin for general case)mpizzzle2+25-15
2020-10-20 02:00correctly splitting initial 10 t123 trianglesmpizzzle2+29-21
2020-10-19 21:36better understanding of glm library now.mpizzzle2+82-65
2020-10-10 23:22draws a fricken trianglempizzzle6+216-60
2020-10-10 20:57safety commit before I switch to glfwmpizzzle1+49-7
2020-10-10 19:09initial commit to draw triangle to screen (depends on sdl2)mpizzzle3+46-0