old-java-games

Unnamed repository; edit this file 'description' to name the repository.
Log | Files | Refs | README

commit c548cb070f3038cc52363567801601f558f642eb
parent 72ffd82cc29499ccefecd1c9e93ae29de571fab3
Author: mpizzzle <michael.770211@gmail.com>
Date:   Sun,  3 Mar 2019 14:34:56 +0000

renaming variables

Diffstat:
MLink/src/Link.java | 25++++++++++---------------
MMario/src/Mario.java | 20++++++++++----------
MPong/src/Pong.java | 22++++++++++------------
MReaper/src/Reaper.java | 20++++++++++----------
MTank/src/Tank.java | 100++++++++++++++++++++++++++++++++++++++++----------------------------------------
MZombie/src/Zombie.java | 20++++++++++----------
6 files changed, 100 insertions(+), 107 deletions(-)

diff --git a/Link/src/Link.java b/Link/src/Link.java @@ -75,31 +75,31 @@ public class Link extends JFrame implements KeyListener, Runnable { static int startPosY = GROUNDLEVEL; public static void main(String[] args) { - Link Link = new Link(); + Link link = new Link(); - Link.setLayout(null); - Link.setBackground(Color.white); - Link.setSize(RIGHTEDGE, BOTTOMEDGE); + link.setLayout(null); + link.setBackground(Color.white); + link.setSize(RIGHTEDGE, BOTTOMEDGE); - area = new LinkArea(Link); - Link.add(area); + area = new LinkArea(link); + link.add(area); XAMOUNT = 12; YAMOUNT = 12; //RIGHTEDGE = (Link.getBounds().width / XAMOUNT) * XAMOUNT + LEFTEDGE; //BOTTOMEDGE = Link.getBounds().height - 1; - Link.setVisible(true); + link.setVisible(true); //area.setBounds(0, 0, Link.getBounds().width, BOTTOMEDGE); area.setBounds(0, 0, RIGHTEDGE, BOTTOMEDGE); area.setVisible(true); - Link.addKeyListener(Link); - area.addKeyListener(Link); + link.addKeyListener(link); + area.addKeyListener(link); area.requestFocus(); levellengths[0] = RIGHTEDGE; obstacleImages[0] = area.obstacle; - timer = new Thread(Link); + timer = new Thread(link); timer.start(); } @@ -273,11 +273,6 @@ public class Link extends JFrame implements KeyListener, Runnable { return (-1); } - public void finished() { - finished = true; - System.exit(0); - } - int randomMove() { // return + or - value (randomly) if (Math.random() >= 0.5) diff --git a/Mario/src/Mario.java b/Mario/src/Mario.java @@ -163,15 +163,15 @@ public class Mario extends JFrame implements KeyListener, Runnable { // ************************************************************* public static void main(String[] args) { - Mario Mario = new Mario(); - Mario.setLayout(null); - Mario.setBackground(Color.white); - Mario.setSize(RIGHTEDGE, BOTTOMEDGE); - area = new MarioArea(Mario); - Mario.add(area); + Mario mario = new Mario(); + mario.setLayout(null); + mario.setBackground(Color.white); + mario.setSize(RIGHTEDGE, BOTTOMEDGE); + area = new MarioArea(mario); + mario.add(area); //RIGHTEDGE = (Mario.getBounds().width / XAMOUNT) * XAMOUNT + LEFTEDGE; //BOTTOMEDGE = Mario.getBounds().height - 1; - Mario.setVisible(true); + mario.setVisible(true); area.setBounds(0, 0, RIGHTEDGE, BOTTOMEDGE); //GROUNDLEVEL = Mario.getBounds().height - GROUNDDIFF; //GROUNDLEVEL = BOTTOMEDGE;// - GROUNDDIFF; @@ -179,8 +179,8 @@ public class Mario extends JFrame implements KeyListener, Runnable { //MarioArea.FLOORLEVEL = Mario.getBounds().height - MarioArea.FLOORDIFF; area.setVisible(true); - Mario.addKeyListener(Mario); - area.addKeyListener(Mario); + mario.addKeyListener(mario); + area.addKeyListener(mario); area.requestFocus(); obstacleImages[0] = area.obstacle; @@ -342,7 +342,7 @@ public class Mario extends JFrame implements KeyListener, Runnable { floors[7] = area.floor6; floors[8] = area.Floor10; - timer = new Thread(Mario); + timer = new Thread(mario); timer.start(); } diff --git a/Pong/src/Pong.java b/Pong/src/Pong.java @@ -35,27 +35,25 @@ public class Pong extends JFrame implements KeyListener, Runnable { int timeSinceLastBall = 0; public static void main(String[] args) { - Pong Pong = new Pong(); + Pong pong = new Pong(); - Pong.setLayout(null); - Pong.setBackground(Color.black); - Pong.setSize(RIGHTEDGE, BOTTOMEDGE); - Pong.area = new PongArea(Pong); - Pong.add(area); + pong.setLayout(null); + pong.setBackground(Color.black); + pong.setSize(RIGHTEDGE, BOTTOMEDGE); + Pong.area = new PongArea(pong); + pong.add(area); //RIGHTEDGE = Pong.getBounds().width - 1; //BOTTOMEDGE = Pong.getBounds().height - 1; - Pong.setVisible(true); + pong.setVisible(true); area.setBounds(0, 0, RIGHTEDGE, BOTTOMEDGE); area.setVisible(true); - Pong.addKeyListener(Pong); - area.addKeyListener(Pong); + pong.addKeyListener(pong); + area.addKeyListener(pong); area.requestFocus(); - balls = new Thread(Pong); + balls = new Thread(pong); balls.start(); - - //EventQueue.invokeLater(Pong); } public void doLevel(int level) { diff --git a/Reaper/src/Reaper.java b/Reaper/src/Reaper.java @@ -125,25 +125,25 @@ public class Reaper extends JFrame implements KeyListener, Runnable { // ************************************************************* public static void main(String[] args) { - Reaper Reaper = new Reaper(); + Reaper reaper = new Reaper(); - Reaper.setLayout(null); - Reaper.setBackground(Color.white); - Reaper.setSize(RIGHTEDGE, BOTTOMEDGE); + reaper.setLayout(null); + reaper.setBackground(Color.white); + reaper.setSize(RIGHTEDGE, BOTTOMEDGE); - area = new ReaperArea(Reaper); - Reaper.add(area); + area = new ReaperArea(reaper); + reaper.add(area); //RIGHTEDGE = (Reaper.getBounds().width / XAMOUNT) * XAMOUNT + LEFTEDGE; //BOTTOMEDGE = Reaper.getBounds().height - 1; - Reaper.setVisible(true); + reaper.setVisible(true); area.setBounds(0, 0, RIGHTEDGE, BOTTOMEDGE); //GROUNDLEVEL = Reaper.getBounds().height - Reaper.GROUNDDIFF; startPosY = GROUNDLEVEL; //ReaperArea.FLOORLEVEL = Reaper.getBounds().height - ReaperArea.FLOORDIFF; area.setVisible(true); - Reaper.addKeyListener(Reaper); - area.addKeyListener(Reaper); + reaper.addKeyListener(reaper); + area.addKeyListener(reaper); area.requestFocus(); for (int i = 0; i < OBSTACLEIMAGES; i++) { @@ -163,7 +163,7 @@ public class Reaper extends JFrame implements KeyListener, Runnable { // floors[i] = area.floor4; // } - timer = new Thread(Reaper); + timer = new Thread(reaper); timer.start(); } diff --git a/Tank/src/Tank.java b/Tank/src/Tank.java @@ -51,66 +51,66 @@ public class Tank extends JFrame implements KeyListener, Runnable { Image[][] badImages = new Image[8][2]; // up up2 down down2 left left2 right right2 x SHOOTING and NON_SHOOTING public static void main(String[] args) { - Tank Tank = new Tank(); - Tank.setLayout(null); - Tank.setBackground(Color.gray); - Tank.setSize(RIGHTEDGE, BOTTOMEDGE); - - area = new TankArea(Tank); - Tank.add(area); - //RIGHTEDGE = Tank.getBounds().width - 1; - //BOTTOMEDGE = Tank.getBounds().height - 1; + Tank tank = new Tank(); + tank.setLayout(null); + tank.setBackground(Color.gray); + tank.setSize(RIGHTEDGE, BOTTOMEDGE); + + area = new TankArea(tank); + tank.add(area); + //RIGHTEDGE = tank.getBounds().width - 1; + //BOTTOMEDGE = tank.getBounds().height - 1; XAMOUNT = 12; YAMOUNT = 12; - Tank.setVisible(true); + tank.setVisible(true); area.setBounds(0, 0, RIGHTEDGE, BOTTOMEDGE); area.setVisible(true); - Tank.addKeyListener(Tank); - area.addKeyListener(Tank); + tank.addKeyListener(tank); + area.addKeyListener(tank); area.requestFocus(); - Tank.goodImages[FIRSTUP][NOTSHOOTING] = area.tankup; - Tank.goodImages[FIRSTUP + 1][NOTSHOOTING] = area.tankup2; - Tank.goodImages[FIRSTUP][SHOOTING] = area.tankupshoot; - Tank.goodImages[FIRSTUP + 1][SHOOTING] = area.tankupshoot2; + tank.goodImages[FIRSTUP][NOTSHOOTING] = area.tankup; + tank.goodImages[FIRSTUP + 1][NOTSHOOTING] = area.tankup2; + tank.goodImages[FIRSTUP][SHOOTING] = area.tankupshoot; + tank.goodImages[FIRSTUP + 1][SHOOTING] = area.tankupshoot2; - Tank.goodImages[FIRSTDOWN][NOTSHOOTING] = area.tankdown; - Tank.goodImages[FIRSTDOWN + 1][NOTSHOOTING] = area.tankdown2; - Tank.goodImages[FIRSTDOWN][SHOOTING] = area.tankdownshoot; - Tank.goodImages[FIRSTDOWN + 1][SHOOTING] = area.tankdownshoot2; + tank.goodImages[FIRSTDOWN][NOTSHOOTING] = area.tankdown; + tank.goodImages[FIRSTDOWN + 1][NOTSHOOTING] = area.tankdown2; + tank.goodImages[FIRSTDOWN][SHOOTING] = area.tankdownshoot; + tank.goodImages[FIRSTDOWN + 1][SHOOTING] = area.tankdownshoot2; - Tank.goodImages[FIRSTLEFT][NOTSHOOTING] = area.tankleft; - Tank.goodImages[FIRSTLEFT + 1][NOTSHOOTING] = area.tankleft2; - Tank.goodImages[FIRSTLEFT][SHOOTING] = area.tankleftshoot; - Tank.goodImages[FIRSTLEFT + 1][SHOOTING] = area.tankleftshoot2; + tank.goodImages[FIRSTLEFT][NOTSHOOTING] = area.tankleft; + tank.goodImages[FIRSTLEFT + 1][NOTSHOOTING] = area.tankleft2; + tank.goodImages[FIRSTLEFT][SHOOTING] = area.tankleftshoot; + tank.goodImages[FIRSTLEFT + 1][SHOOTING] = area.tankleftshoot2; - Tank.goodImages[FIRSTRIGHT][NOTSHOOTING] = area.tankright; - Tank.goodImages[FIRSTRIGHT + 1][NOTSHOOTING] = area.tankright2; - Tank.goodImages[FIRSTRIGHT][SHOOTING] = area.tankrightshoot; - Tank.goodImages[FIRSTRIGHT + 1][SHOOTING] = area.tankrightshoot2; - - Tank.badImages[FIRSTUP][NOTSHOOTING] = area.badtankup; - Tank.badImages[FIRSTUP + 1][NOTSHOOTING] = area.badtankup2; - Tank.badImages[FIRSTUP][SHOOTING] = area.badtankupshoot; - Tank.badImages[FIRSTUP + 1][SHOOTING] = area.badtankupshoot2; - - Tank.badImages[FIRSTDOWN][NOTSHOOTING] = area.badtankdown; - Tank.badImages[FIRSTDOWN + 1][NOTSHOOTING] = area.badtankdown2; - Tank.badImages[FIRSTDOWN][SHOOTING] = area.badtankdownshoot; - Tank.badImages[FIRSTDOWN + 1][SHOOTING] = area.badtankdownshoot2; - - Tank.badImages[FIRSTLEFT][NOTSHOOTING] = area.badtankleft; - Tank.badImages[FIRSTLEFT + 1][NOTSHOOTING] = area.badtankleft2; - Tank.badImages[FIRSTLEFT][SHOOTING] = area.badtankleftshoot; - Tank.badImages[FIRSTLEFT + 1][SHOOTING] = area.badtankleftshoot2; - - Tank.badImages[FIRSTRIGHT][NOTSHOOTING] = area.badtankright; - Tank.badImages[FIRSTRIGHT + 1][NOTSHOOTING] = area.badtankright2; - Tank.badImages[FIRSTRIGHT][SHOOTING] = area.badtankrightshoot; - Tank.badImages[FIRSTRIGHT + 1][SHOOTING] = area.badtankrightshoot2; - - enemies = new Thread(Tank); + tank.goodImages[FIRSTRIGHT][NOTSHOOTING] = area.tankright; + tank.goodImages[FIRSTRIGHT + 1][NOTSHOOTING] = area.tankright2; + tank.goodImages[FIRSTRIGHT][SHOOTING] = area.tankrightshoot; + tank.goodImages[FIRSTRIGHT + 1][SHOOTING] = area.tankrightshoot2; + + tank.badImages[FIRSTUP][NOTSHOOTING] = area.badtankup; + tank.badImages[FIRSTUP + 1][NOTSHOOTING] = area.badtankup2; + tank.badImages[FIRSTUP][SHOOTING] = area.badtankupshoot; + tank.badImages[FIRSTUP + 1][SHOOTING] = area.badtankupshoot2; + + tank.badImages[FIRSTDOWN][NOTSHOOTING] = area.badtankdown; + tank.badImages[FIRSTDOWN + 1][NOTSHOOTING] = area.badtankdown2; + tank.badImages[FIRSTDOWN][SHOOTING] = area.badtankdownshoot; + tank.badImages[FIRSTDOWN + 1][SHOOTING] = area.badtankdownshoot2; + + tank.badImages[FIRSTLEFT][NOTSHOOTING] = area.badtankleft; + tank.badImages[FIRSTLEFT + 1][NOTSHOOTING] = area.badtankleft2; + tank.badImages[FIRSTLEFT][SHOOTING] = area.badtankleftshoot; + tank.badImages[FIRSTLEFT + 1][SHOOTING] = area.badtankleftshoot2; + + tank.badImages[FIRSTRIGHT][NOTSHOOTING] = area.badtankright; + tank.badImages[FIRSTRIGHT + 1][NOTSHOOTING] = area.badtankright2; + tank.badImages[FIRSTRIGHT][SHOOTING] = area.badtankrightshoot; + tank.badImages[FIRSTRIGHT + 1][SHOOTING] = area.badtankrightshoot2; + + enemies = new Thread(tank); enemies.start(); } diff --git a/Zombie/src/Zombie.java b/Zombie/src/Zombie.java @@ -37,26 +37,26 @@ public class Zombie extends JFrame implements KeyListener, Runnable { protected int explosionx = -1, explosiony = -1; public static void main(String[] args) { - Zombie Zombie = new Zombie(); - Zombie.setLayout(null); - Zombie.setBackground(Color.gray); - Zombie.setSize(RIGHTEDGE, BOTTOMEDGE); + Zombie zombie = new Zombie(); + zombie.setLayout(null); + zombie.setBackground(Color.gray); + zombie.setSize(RIGHTEDGE, BOTTOMEDGE); - area = new ZombieArea(Zombie); - Zombie.add(area); + area = new ZombieArea(zombie); + zombie.add(area); // RIGHTEDGE = getBounds().width - 1; // BOTTOMEDGE = getBounds().height - 1; XAMOUNT = 12; YAMOUNT = 12; - Zombie.setVisible(true); + zombie.setVisible(true); area.setBounds(0, 0, RIGHTEDGE, BOTTOMEDGE); area.setVisible(true); - Zombie.addKeyListener(Zombie); - area.addKeyListener(Zombie); + zombie.addKeyListener(zombie); + area.addKeyListener(zombie); area.requestFocus(); - zombies = new Thread(Zombie); + zombies = new Thread(zombie); zombies.start(); }