River.java (838B)
1 public class River implements CaveInterface { 2 CaveGame myParent; 3 CaveArea myArea; 4 5 public River(CaveGame parent, CaveArea area) { 6 myParent = parent; 7 myArea = area; 8 } 9 10 public void display() { 11 myArea.currentImage = myArea.river; 12 /* 13 * if (myArea.currentMusic != null) myArea.currentMusic.stop(); 14 * myArea.currentMusic = myArea.ACriver; if (myArea.currentMusic != null) 15 * myArea.currentMusic.loop(); 16 */ 17 System.out.println("By the River"); 18 myArea.repaint(); 19 } 20 21 public CaveInterface processA() { 22 return (new Bridge(myParent, myArea)); 23 } 24 25 public CaveInterface processB() { 26 return (new Cavern(myParent, myArea)); 27 } 28 29 public CaveInterface processC() { 30 // do nothing 31 return (this); 32 } 33 }